WebSockets¶
curl_cffi provides WebSocket clients for both synchronous and asynchronous contexts.
Important
Recommendation: Use Async
The asynchronous implementation (AsyncWebSocket) is significantly more developed, robust, and feature-rich than the synchronous version. It features a decoupled I/O model (background readers/writers), flow control, configurable backpressure, and automatic retries.
Unless you are strictly bound to a synchronous environment, we strongly recommend using the Async API described below for all use cases.
Quick Start¶
The recommended way to use WebSockets is via the AsyncSession.
Note
Syntax: The ws_connect method supports the standard async context manager syntax.
Recommended: async with session.ws_connect(...) as ws:
import asyncio
from curl_cffi import AsyncSession
async def main():
async with AsyncSession() as session:
# Connect using the standard context manager syntax
async with session.ws_connect("wss://echo.websocket.org") as ws:
# Send a text message
await ws.send_str("Hello, World!")
# Receive a text message
msg = await ws.recv_str()
print(f"Received: {msg}")
# Iterate over messages
async for message in ws:
print(f"Stream: {message}")
asyncio.run(main())
Async WebSockets¶
The AsyncWebSocket client is powered by libcurl and tuned for high-performance asyncio applications. It supports standard features like text/binary frames, pings, and automatic handling of control frames.
Architecture
This implementation uses a decoupled I/O model to ensure high performance:
Outgoing: Messages are queued for delivery (non-blocking unless queue full).
Incoming: A background task continuously reads from the network and populates a receive queue.
This design decouples your application logic from network speeds. Even if your code processes messages slowly, the underlying network socket remains unblocked, allowing for maximum concurrency and throughput.
Connecting¶
Use ws_connect from an AsyncSession. This method accepts the same network parameters as standard HTTP requests.
Key Features:
Impersonation: Use
impersonate="chrome"to mimic browser fingerprints.Cookies: Automatically inherits cookies from the
AsyncSession, and merges any new cookies passed to the method.Proxies: Supports HTTP/HTTPS/SOCKS proxies.
async with AsyncSession() as session:
# Session cookies are automatically included
session.cookies.set("session_id", "xyz")
async with session.ws_connect(
"wss://api.example.com/v1/stream",
impersonate="chrome",
auth=("user", "pass"),
params={"stream_id": "123"},
timeout=10 # Connection timeout
) as ws:
...
Sending Data¶
Methods for sending data place the message into an outgoing queue. They are generally non-blocking unless the send queue size limit is reached.
# Send text
await ws.send_str("Hello")
# Send bytes
await ws.send_bytes(b"\x00\x01\x02")
# Send JSON (automatically serializes dict to JSON string)
await ws.send_json({"action": "subscribe", "channel": "btc_usd"})
# Send generic (accepts str, bytes, bytearray, memoryview)
await ws.send("Auto-detected payload")
Pings
Libcurl handles Pongs automatically, but you can send a manual Ping frame if needed (e.g., application-layer keepalive).
await ws.ping(b"keepalive")
Receiving Data¶
You can receive individual messages or iterate over the connection.
Receive Methods¶
All receive methods support an optional timeout argument (in seconds).
# Receive as string (decodes utf-8 automatically)
msg = await ws.recv_str()
# Receive with a 5-second timeout
try:
data = await ws.recv_json(timeout=5.0)
except WebSocketTimeout:
print("No message received in 5 seconds")
# Receive raw bytes and frame flags
# Useful for inspecting frame types (e.g., checking for CONTINUATION flags)
content, flags = await ws.recv()
Concurrent calls to receive methods are fully supported. Messages are distributed to waiters in FIFO order, unlike many other libraries that limit consumption to a single task.
Async Iteration¶
The most pythonic way to consume a stream is iteration.
Note
Iteration yields bytes. If you expect text, you must decode it yourself.
async for message in ws:
print(message.decode("utf-8"))
Lifecycle Management¶
Closing¶
The context manager handles closing automatically. If you need to close manually:
await ws.close()
# Or with a custom code/reason
await ws.close(code=1000, message=b"bye")
# Forcefully terminate the connection
ws.terminate()
Both methods are idempotent and safe to call multiple times. While close() waits for cleanup, terminate() is thread and task-safe, allowing for immediate disconnection from any thread without waiting for a graceful shutdown.
Flushing¶
Because send() is decoupled from the network, returning from await send() only means the message is queued. Use flush() to ensure all queued messages have effectively been written to the socket.
await ws.send_str("Critical Data")
await ws.flush() # Blocks until the send queue is empty
You rarely need to call flush if send_queue_size is small (the default). Use it only when you must verify all messages are sent before the next step in your code.
Error Handling¶
Network errors are raised as WebSocketError or its subclasses.
from curl_cffi import WebSocketClosed, WebSocketTimeout, WebSocketError
try:
msg = await ws.recv_str()
except WebSocketClosed as e:
print(f"Closed: {e.code} - {e.message}")
except WebSocketTimeout:
print("Did not receive a message in time.")
except WebSocketError as e:
print(f"Transport/Network error: {e}")
Advanced Configuration¶
The AsyncWebSocket implementation allows fine-tuning for high-performance scenarios.
Queue Sizes (Backpressure)¶
You can control the internal buffer sizes to manage backpressure.
recv_queue_size (default: 32): Max incoming messages to buffer.
send_queue_size (default: 16): Max outgoing messages to buffer.
block_on_recv_queue_full (default:
True): The background reader pauses when the queue is full (TCP backpressure). IfFalse, the connection will fail instead (OUT_OF_MEMORY) to avoid stalling the reader.
# Increase queues for high-throughput streams (e.g., market data)
ws = await session.ws_connect(
url,
recv_queue_size=256,
send_queue_size=32
)
Message Limits¶
max_message_size (default: 4MB): The maximum allowed size for a single received message. Messages larger than this will raise a
WebSocketError(Too Large) and close the connection.
# Allow large received payloads (e.g. 16MB)
ws = await session.ws_connect(url, max_message_size=16 * 1024 * 1024)
There are no limits on the size of the message that can be sent. Messages larger than 64KB are broken into chunks of that size and sent using the CURLWS_CONT flag which means it arrives as a single logical message on the server.
Frame Coalescing (Throughput)¶
For chatty protocols sending many small messages, you can enable coalescing. This merges multiple queued message payloads from the send queue into a single message.
coalesce_frames (default:
False): Enable batching.max_send_batch_size (default: 32): Max messages to merge.
# Optimize for throughput over latency
ws = await session.ws_connect(url, coalesce_frames=True)
Reliability & Retries¶
drain_on_error (default:
False): When a network error occurs,recv()will continue to yield buffered messages in the queue before raising the exception. Helps ensure data integrity on unstable connections.ws_retry: A policy object to configure automatic retries on failed message receive operations.
from curl_cffi import WebSocketRetryStrategy
# Retry transient read errors up to 5 times
retry_policy = WebSocketRetryStrategy(
retry=True,
count=5
)
ws = await session.ws_connect(
url,
drain_on_error=True,
ws_retry=retry_policy
)
Cooperative Multitasking¶
To prevent the background I/O tasks from starving the asyncio event loop during heavy load, you can tune the time slicing.
recv_time_slice (default: 0.005s): Max time spent processing incoming messages before yielding.
send_time_slice (default: 0.001s): Max time spent sending messages before yielding.
# Force more frequent yields for lower latency in other async tasks
ws = await session.ws_connect(url, recv_time_slice=0.001)